RECOMMENDED
EQUALIZATION FREQUENCIES
BY
ROBERT DENNIS
ADMINISTRATOR,
RECORDING INSTITUTE OF DETROIT
FREQUENCY:
|
USES:
|
50Hz
|
1. Increase to add more
fullness to lowest frequency instruments like foot, floor tom, and the bass. |
2. Reduce to decrease the
"boom" of the bass and will increase overtones and the recognition of bass line
in the mix. This is most often used on loud bass lines like rock. |
|
100Hz
|
1. Increase to add a harder
bass sound to lowest frequency instruments. |
2. Increase to add fullness
to guitars, snare. |
3. Increase to add warmth
to piano and horns. |
4. Reduce to remove boom on
guitars & increase clarity. |
|
200Hz
|
1. Increase to add fullness
to vocals. |
2. Increase to add fullness
to snare and guitar ( harder sound ). |
3. Reduce to decrease
muddiness of vocals or mid-range instruments. |
4. Reduce to decrease gong
sound of cymbals. |
|
400Hz
|
1. Increase to add clarity
to bass lines especially when speakers are at low volume. |
2. Reduce to decrease
"cardboard" sound of lower drums (foot and toms). |
3. Reduce to decrease
ambiance on cymbals. |
|
800Hz
|
1. Increase for clarity and
"punch" of bass. |
2. Reduce to remove
"cheap" sound of guitars. |
|
1.5KHz
|
1. Increase for
"clarity" and "pluck" of bass. |
2. Reduce to remove
dullness of guitars. |
|
3KHz
|
1. Increase for more
"pluck" of bass. |
2. Increase for more attack
of electric / acoustic guitar. |
3. Increase for more attack
on low piano parts. |
4. Increase for more
clarity / hardness on voice. |
5. Reduce to increase
breathy, soft sound on background vocals. |
6. Reduce to disguise
out-of-tune vocals / guitars. |
|
5KHz
|
1. Increase for vocal
presence. |
2. Increase low frequency
drum attack ( foot / toms). |
3. Increase for more
"finger sound" on bass. |
4. Increase attack of
piano, acoustic guitar and brightness on guitars (especially rock guitars). |
5. Reduce to make
background parts more distant. |
6. Reduce to soften
"thin" guitar. |
|
7KHz
|
1. Increase to add attack
on low frequency drums ( more metallic sound ). |
2. Increase to add attack
to percussion instruments. |
3. Increase on dull singer. |
4. Increase for more
"finger sound" on acoustic bass. |
5. Reduce to decrease
"s" sound on singers. |
6. Increase to add
sharpness to synthesizers, rock guitars, acoustic guitar and piano. |
|
10KHz
|
1. Increase to brighten
vocals. |
2. Increase for "light
brightness" in acoustic guitar and piano. |
3. Increase for hardness on
cymbals. |
4. Reduce to decrease
"s" sound on singers. |
|
15KHz
|
1. Increase to brighten
vocals (breath sound). |
2. Increase to brighten
cymbals, string instruments and flutes. |
3. Increase to make sampled
synthesizer sound more real. |
|
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